Sunday, February 25, 2007

NASCAR Fans and Gamers

For the Fans...
First let me start by saying that NASCAR's lucky dog rule needs improvement. I don't like it, but it is for the drivers safety. Racing back to the line is much better for us fans, and it also gives driver's a chance to improve their track position.
Regardless, I think it should stay because of its safety value, however it can be improved.
Prior to the lucky dog rule. Driver's 2 or more laps down could also earn a lap back if they could pass the lead car before getting back to the start / finish line.

What I would like to see is the lead car 1 lap down, two laps down, 3 laps down and so on, to get one lap back. and make it the lucky dogs rule. Because it is possible that a car 3 laps down was actually closer to earning a lap back.


For the Gamers...
Anyway on to my real complaint EA Sport's NASCAR game.
There are some things i actually like better about the 2004 game than the 2007. There are things that can be used from each game and options that can be included that aren't to improve the game. Keep in mind, that I play 99% in career mode and that is what this applies to.



EA SPORTS NASCAR Thunder 2004

PROS

You race back to the line at a caution.

The damage is more realistic.

Even a race at 10% length has multiple pit stops. That is awesome!

The car blow a fuel cell or engine if you don't take care of your car.

You can race 100% length if you wish to in career mode.

You don't have to start out on dirt and race about two seasons to make your debut in NEXTEL CUP.

You can name your race team.

You have to race the track, limited aids in career mode - you can't just hold the gas down from start to finish on every track.

There are markers at the bottom of the screen indicating who is approaching you from behind.

The stats on this game are great... you can see winner of each race for the season, career wins, top 5's and 10's, poles.



CONS

You have multiple cars in your garage but not on the track as team mates when you own your own team. So you can't have teammates when you own your own team.

You can not get a package deal as a team owner. If you accept a package sponsor, you are then racing for another team.

Too much time spent building your team up, your garage, fabricators.

The markers above a car when you are sharing draft block your view of the track ahead.

Cars behind you do not draft you. The only way to draft with someone is to get behind them.



EA SPORTS NASCAR 2007
PROS

The game play is much better.

You can communicate with teammates.

You get more than 3 offers when a contract expires. Well you get what you deserve for offers. If your racing good, everyone wants you driving their car.

Under caution, your crew chief will tell you if you need to pit.

CONS
The damage is not as good or accurate as before. Like in one of my races, I hit the wall head on at pit road and all it did was cause a caution, my car was fine. I was pushed into it at over 100 MPH to a dead stop. A car will not survive that impact.

If you do manage to wreck your car. You have to drive a teammates car to finish the race.

You can not race a full race on career mode.

There is only one pit stop per race.

If you buy a team you can not change the name of the team.

You can not build your own team.

You have to start on the dirt track, then the truck series, then the Busch Series, then NEXTEL Cup.

Daytona 500 you can not qualify for Busch series and run in the Gatorade 150.

Stats are no good, almost non existent.


THE NEXT NASCAR GAME... Make it a number one seller!

What I would like to see in NASCAR 08 or 09.

Build your own team or buy a team and be able to change the name of the team.

Also if you build your own team you should be able to get up to 4 cars, that might take half of your career

Not so much time spent on building your shop or team up to be competitive.

Make driving the track itself competitive by having less computer aids, in 2007 you never have to let off the gas, it brakes completely for you.

The knowledge of you crew chief and ability of your pit crew, should effect the race.

So hiring and firing pit crews is important. Of course you should be able to set it to CPU if you want to.

You should be able to get a package sponsor for the team you own without switching to another team.

You should still get offers to drive from other teams.

You should be able to hire and fire other drivers on the team that you own.

Bring on the COT, get the new car in the game.

Make it multi player, even offline, in career mode.

Race back to the start / finish line or lucky dog, should be a toggle option.

Cautions should take laps off if racing 10% or more.

Races !0% -19% in length should have multiple pit stops, probably 2.

Races 20% or more should have 4 pit stops. That changes the whole strategy of the game throughout each race.

Races are never effected by weather, as we have seen several times this season, they are EVERY week. Let's face it, weather is a big part of NASCAR.

DO NOT make us spend 8 seasons to be competitive.

Bring the stats back, like in 2004.

Base the game on racing good on the tracks in different weather conditions and the ability of your pit crew and the knowledge of your crew chief, your crew chief should tell you when to pit. And your team should set your car up for you, atleast pretty damn close.

Put the DAMN beer / liquor sponsors on the cars.

Put some announcers back in the game, like in 2004

I like vintage NASCAR...
The races from days of old... where you can try to repeat or change history, should have cars and tracks that represent that era... like 1974 Bristol with hardly no stands and 1974 model cars.

You tell me...
-TDK

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